Old Grumpy Gamers

Asset Seizure

The Paper Trail storyline continues with Asset Seizure, a combat-heavy mission. Destroy the signal jammers, grab the van, and fight off the pursuing mercenaries. Be patient, it's a long mission.
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The Criminal Enterprises DLC: Asset Seizure Mission Guide

Rockstar Games has released new solo contact missions as part of the Criminal Enterprises DLC in GTA Online. In this guide, we will be going through the fourth mission in the Paper Trail storyline – Asset Seizure.

This mission is battle-heavy and can take a few tries to complete. Before starting, players should have a heavy automatic, micro SMG or AP pistol, a shotgun, full armor, and a sniper rifle. Patience is needed too.

Mission Briefing

After completing the third mission, Extraction, Agent ULP will prompt players to start the second mission. After listening to the briefing, a new marker will appear on the GPS.

Players will need to complete five objectives during Asset Seizure. The first objective is finding five red markers which indicate the location of signal jamming towers. Each tower can be approached in two ways – a direct assault or a sniper strategy.

Find the Signal Jamming Towers: Approach Strategies

The direct assault approach works well for those experienced in combat. Players can go in guns blazing and take down any enemies in the vicinity of the towers.

The sniper strategy approach is recommended for players who prefer less messy gameplay. Players take position from a lookout point and then use a sniper rifle to take out the jamming towers from a distance. It’s important to note once players have identified a tower, enemies will be alerted.

Objective One: Find the First Tower

To find the first tower (Tower A), players should approach the building’s rear, which provides a clear line of sight of the tower. From here, players can use grenades, RPG or shoot the jamming tower. Once the tower is destroyed, set a marker for Tower B and continue.

Objective Two: Find Tower B

A chopper will tail players as they head towards Tower B. The chopper is not a significant threat so players should prioritize getting to the second location. The hiding spot to take on Tower B is a high-rise car park, which can be accessed up to the fourth floor. The sniper rifle is helpful here as players can identify the jammer’s location, which is on the neighboring building’s roof. Take out the limited resistance that may be surrounding it, then use the heavy automatic to destroy it. Set a marker for Tower C.

Objective Three: Find Tower C

As players near the target area for Tower C, they should head up the highway overpass and look for the signal jamming tower. It can be quickly eliminated with the heavy automatic. Players should then set a marker for Tower D and head that way.

Objective Four: Find Tower D

Players should head towards the block of shops opposite of Tower D. They can use the dumpster to climb and take out any choppers or guards in the vicinity. Take out any opposition, then scout the area using the sniper rifle to locate the jammer. Once the jammer has been found, destroy it with the heavy automatic. Finally, set a marker for Tower E.

Objective Five: Find the Last Tower (Tower E)

Players may encounter difficulty in finding the right vantage point to snipe at the last tower. In this guide, players climb up the set of shops across the road to thin out the enemy. After clearing the area, head to the base of the tower and take out any remaining threats. When it’s clear, players can move to the blue corona for the ULP van to appear. Players should be cautious in not standing too close to the area may attract enemies.

The ULP Van

The van is slow but armored, which makes it hard for the mercs to destroy, but players’ priority is to get away from them. Players need to be quick to take out any enemies in their path and anticipate their attacks. It’s important not to blow up any vehicles as it may set off the van. If players are unable to evade an attack, get out the van and take out any threats. Once players have gotten close to the van’s end location, the mercs will cease fire, and players can drop off the van with their contacts.

The Final Word

Once completed, players will receive additional information from Agent ULP, which prompts players to start the next mission. Players can also check out the video guide for the next mission. Completing the Asset Seizure mission in GTA Online requires skill and precision, making it a challenging but rewarding task for players looking to make money in GTA Online.

we’re going through how to complete the
fourth mission in the gta online summer
2022 dlc’s paper trail storyline asset
hi and welcome back my name’s dan and
i’m an old grumpy gamer rockstar have
released a new solo contact mission
series focused around the iaa as part of
the summer 2022 dlc criminal enterprises
join me then as we go through the fourth
mission in the new paper trail contact
mission series asset seizure in gta 5
online before we dive in if you’re new
to the channel we do how-to guides news
and giveaways so consider subscribing
and ring the builders up today this
mission’s a bit combat heavy so i
recommend ensuring you have a heavy
automatic a micro smg or an ap pistol a
shotgun full armor a sniper rifle if
you’ve got one handy and a bit of
patience oh and full disclosure here it
took a few goes for me to work out the
strap for the second half of the mission
so this is using footage from a
combination of a few runs so after
completing the third mission extraction
you’ll get a phone call from agent urp
prompting you to start the second
mission after you’ve listened to the
briefing a new marker will pop up on
your gps head over to the u to get
started and once the mission started
you’ll be dropped straight into the
world and your p will be in your ear
with the briefing once that’s complete
hold tight for a minute a new search
area will appear on the map first then
we’ll have a bit more info from ulp and
finally five new red markers will appear
showing the location of some jamming
towers and now we can get rolling so
every tower has two approaches you can
go in hard and layout which is certainly
a method but it’s messy and can often
lead to the loss of your limited lives
if you’re good at combat though this can
be a lot of fun the other approach is
using a lookout or some kind of vantage
point to ko the jamming towers from a
distance which is a method i recommend
wherever possible also regardless of
your approach once you ping a tower
they’re on to you so heading up to tower
a we can see the location of the tower
is on a building next to a hill in
vinewood so let’s go around to a
property behind the hill and now we have
a clean line of sight we can use a
grenade rpg or just shoot the damn thing
either all once you’ve lit the tower up
grab some cover set a marker for tower b
and get moving now as you’re heading to
tower b you’ll be tailed by a chopper
honestly i wouldn’t even worry about it
at this point unless you’re using a
faggio just keep moving once you arrive
near the second marker have a look
around you should spot a high-rise car
park across the way head in and then up
to the fourth floor jump out take care
of the chopper if they’re nearby
remembering to target the pilot if you
can or the tail rotor if they’re not
available and next grab your sniper
rifle if you’ve bought one and scope
across the roof to the next building
with any luck you’ll be able to spot the
jammer from your location in addition to
be able to take out the limited
resistance that might be surrounding it
once you’ve spotted the jammer grab your
heavy automatic and take it out and
unless you’re sporting e-rounds on your
sniper don’t even bother with it it will
take too long just use the auto after
that set a marker to jammer c and get
rolling as you get in close head up the
highway overpass and jump out take care
of any choppers if they’re about then
any guards that you spot after that move
a little further up and you should be
able to get a pretty clean line on that
signal jammer hit it with the auto again
then jump in your car and set a marker
for the penultimate jammer for this one
we want to head to the roof of the block
of shops across the road you can use the
dumpster to get up take out any choppers
and then any guards that you spot break
out your sniper rifle and scope the
jammer and once you’ve spotted it hit it
with the order finally set a marker for
the last jammer now if i’m honest i had
trouble finding a vantage point with a
clear line to the jammer itself so in
this case we’re using a ladder to climb
the set of shops across the road but
only to thin out the enemy once you’ve
done that make sure you have full armor
and grab out that shoddy then head to
the blue corona at the base of the tower
head up the stairs and light up the
merks after you’ve cleared them find the
jammer and take it out now do not stand
too close as you head back down the
stairs a new marker will appear for the
van make your way over to that one
bearing in mind that it’s on the move so
you will need to account for that if
you’re using a map marker take out the
driver and comedy the van and now the
fun part the van is well
a van and if you’ve ever done a biker
business delivery in a post-op van you
know precisely what i mean this ain’t no
rumpo this thing is slow which makes it
really easy for the mercs to catch you
so after much trial and error and
several attempts the best strat i found
was to attempt to take out the mercs as
they approached and if they got behind
me to swerve around a bit if you’re able
to pit some of the traffic while they’re
behind you even better if a merc gets up
alongside you it is not good you won’t
be able to get a line on the driver and
if that happens you need to get out of
the van fast then grab an automatic and
take out the enemies don’t be tempted to
hit them with explosives or to light up
their vehicles it will take the van with
it now if you’re not quick enough to get
out when this happens you will be done
so be quick with it do not think you can
save it this part of the mission will
take a while so be patient now once you
get close to your end location the mercs
will ease off at which point we’re more
or less out of danger you can just drop
the van off with your contacts and we’re
good once you’ve been dropped back into
free mode you’ll receive another call
from agent urp giving you a bit more
information and prompting you to start
the next mission and that’s it thanks
for watching check out the video up the
top for the next mission or the one down
the bottom for some more old grumpy
gamer goodness stay safe wash your hands
and we’ll see you in the next video

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