Old Grumpy Gamers

Studio Time

New complete beginner guide: the Studio Time Mission for the new Contract DLC in #GTA #GTA5 #GTA5Online #GrandTheftAuto
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We’re going through the Studio Time Mission for the new Contract Agency DLC in GTA 5 Online.

Grand Theft Auto is a truly massive game. Between GTA 5 and the constant updates from Rockstar for GTA Online; there’s no shortage of new content and interesting things to do.

Join me, then as we look at the Studio Time Mission for the new Contract Agency DLC in GTA 5 Online.

Before we dive in; if you’re new to the channel, we do How To Guides, News and Giveaways; So consider subscribing and ringing the bell, to stay up-to-date.

First and foremost, before starting this mission I highly recommend tooling up.

So once you completed the final setup, err, finale; then taken a wander outside for a few moments, you’ll get called back in to the office by Franklin.

Head in, and you’ll be shown another fantastic cutscene, where once again, Lamar proves himself a complete twit.

Head back out, again; and wait around two or three minutes, and you’ll get yet another call.

Go back to the Agency, and wander up to the client lounge; then walk into the marker to finally start this mission.

Once you’ve started you’ll be dropped outside the agency, next to Dre’s Champion; and this is a cracker of a car, with a lovely engine note, so I recommend having the sound up.

Follow the marker to Dre’s studio, and as you pull up, you’ll see it’s already underway.

Lob a few grenades over, to take care of some of the clusters of goons; but get moving straight afterwards – otherwise you can get flanked; which ends poorly.

Head around to the rear of the building to the East. This will trigger some of the enemies to follow; which lines up a lovely kill box, making it much easier to deal with them.

Once the first round of clowns have met their maker, move north to the other side of the alley way behind the building, which will trigger another lot.

After a few back and forth’s you should have taken care of most of the enemies.

Pick of any stragglers, replenish your health and armour and head into the studio.

Now you really want to keep an eye on your mini-map here, and always move with your weapon up. This is a bit of a maze, and I can’t really offer too many tips beyond not walking into the instrument / studio area too quickly.

In-fact, when you see the drum kit in the next room, best lob a few grenades in for good measure.

After you’ve cleared the last enemy, you’ll be prompted to head to the control room; and you’re all clear from there. The rest of this mission is literally enjoying some fresh music from Dre and a few of his friends.

…and if you’re an old fart like me, you’ll recognise a lot of the faces.

Know any neat mods we could use to do a bit more exploration in San Andreas? Leave your suggestions in the comments.

hi in this video we’re going through the studio time mission
for the new contract agency dlc in gta 5 online
hi and welcome back my name is Dan and i’m an old grumpy gamer grand theft auto is a truly massive
game between gta 5 and the constant update from rockstar for gta online there’s no shortage of new
content and interesting things to do join me then as we look at the studio time mission for the new
contract dlc in gta 5 online and before we dive in if you’re new to the channel we do how-to guides
news and giveaways so consider subscribing and ringing the bell to start today first and
foremost before starting the mission i highly recommend tooling up you’ll need snacks armor
a heavy automatic a sweeper or a heavy shotgun grenades and a grenade launcher and potentially
a sniper rifle so once you’ve completed the final setup finale i think you’d call it
then take a wander outside for a few moments you’ll get a call back into the office from
franklin head in and you’ll be shown another fantastic cutscene where once again lamar proves
himself a complete twit head back out again wait for around two or three minutes and you’ll get
yet another call go back to the agency and wander up to the client lounge then walk into the marker
so you can finally start the mission once you’ve started you’ll be dropped outside the agency next
to dre’s champion this is a cracker of a car with a lovely engine note so i recommend having
the sound up follow the mark at a dre studio and as you pull up you’ll see it’s already underway
lob a few grenades over to take care of some of the clusters of goons but get moving straight
afterwards otherwise you can get flanked which ends poorly head around the rear of the building
to the east this will trigger some of the enemies to follow which lines up a lovely kill box making
it much easier to deal with them once the first round of clowns have met their maker
move north to the other side of the alley behind the building this will trigger another lot after
a few back and forth you should have taken care of most of the enemies pick off any stragglers
replenish your health and armor and then head to the studio now you really want to keep an
eye on your mini-map here and always move around with your weapon up now this is a bit of a maze
so i can’t really offer too many tips beyond not walking into the instrument area of the studio too
quickly in fact when you see the drum kit in the next room best to lob a few grenades in for good
measure and after you’ve cleared the last enemy you’ll be prompted to head to the control room
and you’re all clear from there the rest of the mission is literally enjoying some fresh
music from dre and a few of his friends and if you’re an old fart like me you’ll
recognize a lot of the faces and that’s it thanks for watching check out the video up
the top for another contract dlc guide or the one down the bottom for some more
old grumpy game of goodness stay safe wash your hands and we’ll see you in the next video
you

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