We’re going through how get gold in GTA 5 mission Architect’s Plans.

Grand Theft Auto is a truly massive game. Between GTA 5 and the constant updates from Rockstar for GTA Online; there’s no shortage of new content and interesting things to do.

Join me, then, in our continuing series, getting gold in every damn mission, in GTA 5 as we look at Grand Theft Auto mission Architect’s Plans.

…and don’t forget to hang about until the end; so you can see our pick for the crew that will allow you the best take.

Before we dive in; if you’re new to the channel, we do How To Guides, News and Giveaways; So consider subscribing and ringing the bell, to stay up-to-date.

Getting gold in this one is pretty straightforward, and a nice quick one, too.

To get gold in this one we’ll need to

* Leave the construction site in 0:45

So let’s pick it up from the construction site, where for some reason, Franklin’s in his PJ’s.

CHAPTERS:

00:00 Intro
01:40 Avoid Getting Busted
02:29 Quick Getaway Gold
03:45 Best Crew for Maximum Take

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Know any neat mods we could use to do a bit more exploration in Lost Santos, or North Yankton? Leave your suggestions in the comments.

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Music:
“U In My Arms” by Jeremy Blake

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It is possible to begin the task in one of two ways. First, if the player is in the role of Michael De Santa, shortly after the completion of Cleaning Out the Bureau, Franklin will call Michael. The player will be shifted to Franklin at that point (this switch does not always occur automatically). Alternatively, by voluntarily shifting to Franklin, the player can start the mission.

When the mission starts, however, Franklin is standing just outside the construction site of the Mile High Club in downtown Los Santos. He leads architect Chip Peterson through the site and into the higher floors, up an elevator. There, by killing him, incapacitating him with a sneak assault or pointing a gun at him, Franklin takes Peterson’s briefcase and then returns to Darnell Bros., where Michael and Lester are waiting. Lester reviews the FIB Headquarters’ design plans and explains two potential methods of infiltrating the building. Either of the two methods would then be appropriate for the player to choose: